The Tetris Effect
Probably everyone’s been through a phase of serious Tetris addiction, and Dan Ackerman’s The Tetris Effect: The Game that Hypnotized the World looks to explore the intriguing background of this simple game with lasting power. It recounts how Alexey Pajitnov, a teenager in the Soviet Union working on outdated computers, to put it lightly, came up with the idea for a game and then toiled for years to make his vision a reality through the mid to late eighties. The narrative — which bears a striking resemblance to modern day startup stories — continues with the efforts to get the game out of the USSR and published, which, considering the internet didn’t really exist, isn’t quite as easy as putting a home-brewed game online today. Despite these obstacles Tetris made it to Game Boys and NES’s around the world, and since then just about everything with a processor, a screen, and some buttons.
Grab a copy at Amazon – $15 (Kindle) to $20 (hardcover)