Oculus Rift

The past decade has been good to gamers, but even substantial improvements in graphics doesn’t change the fact that we’ll never be fully immersed in a game’s environment while we’re sitting at a desk, staring into a small, flat screen. That’s finally about to change with the Oculus Rift virtual reality headset. Think of Rift as a replacement to the display: strapping one on to delve deep into the digital world, made possible by refinements such as an extremely wide 3D field of view (filling your peripheral vision) and ultra low-latency head tracking. It’s not fully consumer-ready yet, but if you’re a developer or have 300$ lying around you could be tinkering around with one by December.

Learn more at Kickstarter – 300$.